jake coughlin is saying hi to netflix

10+ years working for creative agencies. spent years as a studio designer (motion/3D) & now lead scalable design solutions in creative teams. my motto is to alievate pain in the studio team, from creating templates or plugins to crafting tangible design systems. 1 part motion, 1 part developer, 1 part trying to learn how we can do it  better.

la born, currently in brooklyn. outside work i like to build shitty robots, convince everyone to meet at prospect park, & get bullied by my giant dog.

jakecoughlin@gmail.com




technical skills

adobe (after effects, premier, photoshop, substance), cinema4D, unreal engine, touchdesigner, figma & adobe plugin development, arduino/pi/esp32, no/low code agentic ai systems (N8N, griptape), XR/AR , familiar with JS (jsx, typescript, next), python, SQL (postgres & mongo)


clients

google, disney, visa, uber, jpmorgan, hulu, mercedes, t-mobile, captial one, paramount, a lot more - agency life is fast

film & tv - get out, the bear, only murders in the building, game of thrones, pen15, jack reacher,  xXx: return of xander cage, the expanse (amazon), handmaids tale, the equalizer, blade runner 2049, baywatch (remake), jumanji (remake), girl in the spider’s web, rocketman





project selects

video synths for mercedes & legue of legends  ,  
taking over vegas with cap one  ,   building a motion system for jp morgan payments  ,   developing an automated solution for fanduel motion gfx    ,   helped planet oat launch their frozen dessert    ,   wrote some figma scripts for uber eats    ,   worked on a ton of hulu paid social  ,   my ‘23 motion graphics reel
  ,   a robot i made that smokes weed and makes bad ai art
analog video synthing for mercedes & league of legends


worked alongside a group of berlin artists to create a unique advertising campaign to be played throughout league of legends live tournaments for the launch of mercedes new luxury ev. berlin is berlin so we broke out some analog synths, manual circuit bending techniques, and old cameras to create a branding look that breaks outside what’s expected.

role: creative tech
studio: antoni (berlin)


taking
over las vegas with capital one


it’s 2025 and everyone has a vegas sphere project right? but do they have a sphere + airport + strip project? was the internal motion lead for coming up with a series of OOH advertisements throughout vegas for capital one’s launch of their new ai platform. created with a generative system that allowed expansion to multiple different formats to fit all the locations

role: lead motion
studio:  .monks



creating a versatile motion language for jpm payments


jpm was launching a new payment platform and wanted a motion language that could be used cross channel, platform, and completely agnostic of scale. the campaign was centered around humanizing the story behind every payment so the design language remains tethered to a light natural flowing style while still showing the mass scale of b2b payments.

role: lead motion
studio:  .monks



scaling
fanduel organic social


working with a gambling company presents the challenge of extremely specific regional legal which quickly ramps deliverables. i created an automated system to regionally vary legal to take a huge load off the design & editorial team.

role: lead creative tech
studio: .monks



planet oat ice cream launch 

fun little 3D project for planet oat, involving a mix of substance, cinema4d, and after effects for the social campaign launching planet oat’s new ice cream or umm... frozen dessert

role: motion / 3D
studio: decoded advertising



figma scripts for the uber eats studio team

nothing will stop me in my quest to Make Studio Designers Lives Easier, even if that means scrapping together a figma script that automically pulls and adds tags for the development team. saving the designers countless hours of having to do them manually

role: creative tech lead
studio: .monks



lots of hulu paid social

spent a good chunk of doing social work for hulu, developing a motion template that allows custom show specific graphics to be created and slotted in then automatically conforming to all the brand specs and guidelines.

role: creative tech lead
studio: .monks



motion graphics reel ‘23-24


reel consisting of motion graphics work, this is primarily older work as i’ve mainly been working on design system development & workflow automation the past couple years

role: various
studio: various


made a weed powered robot that makes bad ai art

i was feeling nostalgic for my early 20s when i was living in a warehouse venue / gallery in downtown la and tried to recreate the social scene through the power of ai. an arduino uno, raspberry pi,  flame sensor, computer fan, and some light code.  modeled in cad and 3d printed then wired / soldered (poorly) by me.

role: best friend
studio: personal